D&D

06
Dec
2017
06
Dec
2017

D&D

Starting in Jan we will be doing a guild D&D group. This group will be limited to 10 players max, but if a player has to miss a night we will have spots for people to jump in.

The plan is to run a game weekly, or at least bi-weekly with as many of the same players as possible. I need a head count on how many people are interested and what of the following times they are available. This will be a time commitment similar to a night of raiding, but in a totally different atmosphere.

 

Monday 7pm to 10 or 11 pm EST (*This is Lev's Preference*)

Wednesday 7pm to 10 or 11 pm EST

Saturday 1pm to 4pm EST (this one might not work for me but I don't know yet.)

Saturday 7pm to 10 or 11 pm EST (this one might not work for me but I don't know yet.)

Sunday 1pm to 4pm EST (this one might not work for me but I don't know yet.)

Materials you will need to have, or would at least want to consider having:

Roll 20 Account (required)

Players Handbook (strongly suggested leaning on required)

Xanthar's Guide to Everything (fun but not required)

Volo's Guide to Monsters (fun but not required)

Sword Coast Adventurer's Guide (fun but not required)

Elemental Evil (Free Download!)

I have digital copies of all but the Player's Handbook for those that want them.

Let me know ASAP so we can get a headcount on the group and get you planning characters!